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Sonic and the African American Knight
Topic Started: Thursday Oct 2 2008, 11:03 AM (11,327 Views)
Gryphon
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Lol, Kaizoku that is hilarious.

I don't know too much about the game though. I saw pletty of flashy stuff that looked cool, but graphics and gameplay are on two opposite levels.

But I have to admit, the music was awesome. :lol:

And don't forget the good old sonic cycle....

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And when is someone going to do a black knight short already!
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TimmiT
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griffinflash
Jan 16 2009, 11:13 PM
And don't forget the good old sonic cycle....

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The first part of the cycle never happened.

Also, IGN's version of the trailer: http://wii.ign.com/dor/objects/14268379/so...ler_011609.html

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Oh wow...

Anyway, the game does look good, I liked Secret Rings and the combat looks pretty nice. I'll see how this turns out first though.
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Gryphon
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TimmiT
Jan 16 2009, 05:52 PM
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:blink: What....have they done....to sonic!!!
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Insector
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Where do I recognise that tune from?

Sound team's been getting a bit crap these days.
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TimmiT
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What's that thing you throw up in the air Sonic?
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Dave
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TimmiT
Jan 16 2009, 05:52 PM
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FFFFFFFFFFFFFFFFUUUUUUUUUUCK
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24murphrt
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TimmiT
Nov 9 2008, 08:11 PM
New info from Gamepro (taken from SSMB):
-Use sword while running, which makes it feel like you're playing a Sonic game with a sword, not a sword game with Sonic.
-The level they played had villagers you could talk to and save, which makes the game's stages feel like levels and adventure fields all in one, which they say is an awesome approach and they love how the levels are real open-ended.
-They like the part Sonic uses his sword to go down the wall, and demand SEGA do this on a curtain in the game.

The "talking to villagers" thing makes me wonder if this game isn't on rails.

To me, this sounds like the Legend of Zelda expect with Sonic... Fields, swords, villagers, dang, SEGA is bored with Sonic, turning him into the next Hero of time.
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GameBuddy
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You guys are retarded.

I like how since Unleashed, Sonic and chili dogs are totally an official thing.
Visit My Website for all your voice actin' needs.

♫It's so scary the weird way that you watch♪
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PlasmaNuke
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24murphrt
Jan 17 2009, 05:14 AM
TimmiT
Nov 9 2008, 08:11 PM
New info from Gamepro (taken from SSMB):
-Use sword while running, which makes it feel like you're playing a Sonic game with a sword, not a sword game with Sonic.
-The level they played had villagers you could talk to and save, which makes the game's stages feel like levels and adventure fields all in one, which they say is an awesome approach and they love how the levels are real open-ended.
-They like the part Sonic uses his sword to go down the wall, and demand SEGA do this on a curtain in the game.

The "talking to villagers" thing makes me wonder if this game isn't on rails.

To me, this sounds like the Legend of Zelda expect with Sonic... Fields, swords, villagers, dang, SEGA is bored with Sonic, turning him into the next Hero of time.

Because no other games have fields, swords, and villagers.

Is it just me or does the gameplay demo look just too similar to Sonic Unleashed?
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Dave
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PlasmaNuke
Jan 17 2009, 12:43 AM
Is it just me or does the gameplay demo look just too similar to Sonic Unleashed?

Except defeating enemies actually looks challenging.
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The Chio
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I have HEARING AIDs. OWWWW.

Ahahahaha wow.
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GameBuddy
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I really hope Sonic has to collect the Seven Pieces of the Holy Grail before the end of the game.
Visit My Website for all your voice actin' needs.

♫It's so scary the weird way that you watch♪
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Insector
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It's just a flesh wound.
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Gryphon
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TimmiT
Jan 16 2009, 05:52 PM
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SONIC WOULD FIGHT HIS ENEMIES!
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GameBuddy
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Sonic looks like Sparks. Cool.
Visit My Website for all your voice actin' needs.

♫It's so scary the weird way that you watch♪
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