| Sonic and the African American Knight | |
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| Tweet Topic Started: Thursday Oct 2 2008, 11:03 AM (11,329 Views) | |
| Jacks | Thursday Oct 9 2008, 04:29 AM Post #16 |
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Now that I've seen more, I'll have to say I'm intrigued, though I thought the 'fabled sword chooses it's bearer' jazz was a bit.. odd. Still, impressive stuff. Here's hoping it plays just as well! I'll admit I rather like how he jump-spins with the sword. xD |
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| Wonchop | Thursday Oct 9 2008, 12:25 PM Post #17 |
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yiff yiff yiff yiff yiff
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Still smells of Secret Rings, yet spinning sword move just bring back memories of Sparkster. |
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| reason | Thursday Oct 16 2008, 11:31 PM Post #18 |
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After the horrible shadow/gun cross over, im starting to think anything out of the line of the classic run and jump on un-suspecting robots is just junk. |
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| GameBuddy | Friday Oct 17 2008, 09:22 AM Post #19 |
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We're Apples. Forever.
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Because sticking to one formula is totally the big moneymaker, right? |
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Visit My Website for all your voice actin' needs. ♫It's so scary the weird way that you watch♪ | |
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| TimmiT | Sunday Nov 9 2008, 03:11 PM Post #20 |
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New info from Gamepro (taken from SSMB): -Use sword while running, which makes it feel like you're playing a Sonic game with a sword, not a sword game with Sonic. -The level they played had villagers you could talk to and save, which makes the game's stages feel like levels and adventure fields all in one, which they say is an awesome approach and they love how the levels are real open-ended. -They like the part Sonic uses his sword to go down the wall, and demand SEGA do this on a curtain in the game. The "talking to villagers" thing makes me wonder if this game isn't on rails. |
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| XanyoG | Sunday Nov 9 2008, 03:55 PM Post #21 |
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This was such a bad idea of a game |
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| GameBuddy | Monday Nov 10 2008, 08:42 AM Post #22 |
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We're Apples. Forever.
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What does it feel like to be able to peer into the future and see how this game turns out, because I'd really like to know. You obviously have some kind of time powers and definitely aren't making an idiotic and baseless assumption. Surely. |
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Visit My Website for all your voice actin' needs. ♫It's so scary the weird way that you watch♪ | |
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| TimmiT | Monday Nov 10 2008, 01:00 PM Post #23 |
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He said the game is a bad idea, not that the game itself is bad. |
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| Gryphon | Monday Nov 10 2008, 01:47 PM Post #24 |
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dot dot dot
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???
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Deviantart Tumblr's | |
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| Dave | Monday Nov 10 2008, 03:34 PM Post #25 |
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Out.
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He still didn't give much of an explanation as to why he said what he said. He might as well have been trolling. |
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| RGX | Wednesday Nov 26 2008, 01:53 PM Post #26 |
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You're not doing a very good job!
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http://www.tssznews.com/2008/11/26/21-new-...-fro-gameradar/ New screenshots (not a bad looking game) Heh.. After playing unleashed its kinda hard to imagine if this game will be just as fun. |
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http://rgxanimation.webs.com/ http://rgxsupersonic.deviantart.com/ | |
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| Shadow Queen | Wednesday Nov 26 2008, 02:17 PM Post #27 |
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Tempter of the Void
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Hey, I'll try any Sonic Game at least once. ...Except for Sonic Next-Gen |
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| RGX | Monday Dec 1 2008, 04:49 PM Post #28 |
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You're not doing a very good job!
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Move outta the way Knucklehead! http://www.tssznews.com/2008/12/01/new-black-knight-screens/ |
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http://rgxanimation.webs.com/ http://rgxsupersonic.deviantart.com/ | |
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| Wonchop | Monday Dec 1 2008, 05:35 PM Post #29 |
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yiff yiff yiff yiff yiff
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Did his tail get longer? |
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| RGX | Friday Dec 12 2008, 08:21 PM Post #30 |
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You're not doing a very good job!
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Cover Art. http://img.game.co.uk/ml/3/3/6/2/336296ps_500h.jpg |
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http://rgxanimation.webs.com/ http://rgxsupersonic.deviantart.com/ | |
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