| Sonic Unleashed; Sonic can drift on water! | |
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| Tweet Topic Started: Friday Sep 12 2008, 12:20 PM (22,219 Views) | |
| Wonchop | Sunday Nov 2 2008, 10:01 AM Post #91 |
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yiff yiff yiff yiff yiff
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I guess. I'm a bit worried how noone who plays this knows how to steer properly through a bunch of rings. |
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| GameBuddy | Sunday Nov 2 2008, 12:15 PM Post #92 |
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We're Apples. Forever.
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I love how a screw up is rewarded with Sonic getting held up and slown down, instead of, you know, instant death. |
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Visit My Website for all your voice actin' needs. ♫It's so scary the weird way that you watch♪ | |
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| RGX | Sunday Nov 2 2008, 01:23 PM Post #93 |
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You're not doing a very good job!
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It seems like the game is getting delayed as the shipping dates for gamestop is going farther and farther... this may be a good thing since, SEGA seems to be taking their time with this game. Also, I freaking love that opening cutscene. Waaaaaay better then Sonic 06. EDIT: Yup, the game is getting delayed, SEGA changed from Fall 08 to Winter 08 on their site. http://www.sega.com/games/?g=231&v=1001 2nd EDIT: Wow, ok the Wii version is just pure failure. From SEGA forums: "Would the wii version have hub worlds too?" Static hub worlds for the wii version has been confirmed, where you don't move around, but point and click on boxes. |
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http://rgxanimation.webs.com/ http://rgxsupersonic.deviantart.com/ | |
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| GameBuddy | Sunday Nov 2 2008, 02:30 PM Post #94 |
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We're Apples. Forever.
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"Winter '08" still includes the next two months, RGX. =P And yes, I think we all expected the Wii version to make sacrifices. I'm getting the 360 version. |
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Visit My Website for all your voice actin' needs. ♫It's so scary the weird way that you watch♪ | |
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| TimmiT | Sunday Nov 2 2008, 02:43 PM Post #95 |
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http://blogs.sega.com/sonic/2008/10/30/a-p...aption-contest/ So the release date is still going to be in November. |
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| Gust | Sunday Nov 2 2008, 04:52 PM Post #96 |
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CEFIAZUX.
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Well, Sega took them down. Bastards. |
| Hi. | |
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| Stasis | Sunday Nov 2 2008, 06:22 PM Post #97 |
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THE REAL SONIC PARADOX
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Sorry, Boozerman. I forgot we had a section for games Anyway, due to SEGA removing the videos from youtube, the videos can be found here: http://ruliweb.empas.com/data/rulinews/read.htm?num=16554 Scroll down to the bottom and they are the last two ending in wmv9. Japanese with English subtitles. The first is the intro to the game featuring Super Sonic and the Werehog transformation, and the other is of town gameplay. |
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StasisDesigns on Deviantart - Check me out! | |
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| RGX | Sunday Nov 2 2008, 09:39 PM Post #98 |
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You're not doing a very good job!
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Opening, first scene afterwards and tutorial stage, then 2nd scene afterwards, then lastly first stage: ***SPOILERS*** http://www.dailymotion.com/search/sonic%2B...shed_videogames (btw just set your speakers to mute) |
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http://rgxanimation.webs.com/ http://rgxsupersonic.deviantart.com/ | |
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| PlasmaNuke | Sunday Nov 2 2008, 09:52 PM Post #99 |
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You have no friends.
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How did they not spill their ice cream? |
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| Wonchop | Sunday Nov 2 2008, 09:58 PM Post #100 |
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yiff yiff yiff yiff yiff
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I see the load times are still rather long, at about 20-30 seconds, but thankfully they seem to be less frequent, only loading when there's a new level, not between every goddamn bit of dialogue. |
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| Dave | Sunday Nov 2 2008, 10:29 PM Post #101 |
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Out.
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Ugh, why haven't they fixed the controls yet? It looks almost impossible to maneuver Sonic around slight turns or even just straight pathways. He'll either ride against the wall or run right into one. And they should've implemented slow motion for when you have to duck under something. Or at least show the action coming sooner. |
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| GameBuddy | Sunday Nov 2 2008, 11:12 PM Post #102 |
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We're Apples. Forever.
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Wouldn't that be boring if they game slowed down every thirty seconds so you have plenty of time to react? |
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Visit My Website for all your voice actin' needs. ♫It's so scary the weird way that you watch♪ | |
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| RGX | Sunday Nov 2 2008, 11:14 PM Post #103 |
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You're not doing a very good job!
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Sonic and the Secret Rings? |
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http://rgxanimation.webs.com/ http://rgxsupersonic.deviantart.com/ | |
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| Dave | Sunday Nov 2 2008, 11:49 PM Post #104 |
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Out.
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If it meant you could keep your momentum, I don't think it would be very boring at all. I'd take convenience over frustrating gameplay mechanics any day. |
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| GameBuddy | Monday Nov 3 2008, 12:13 AM Post #105 |
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We're Apples. Forever.
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I personally thought the delay was just fine, I could see myself easily mastering the timing in a setting or two. I'd rather have that than the game hold my hand the entire way. |
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Visit My Website for all your voice actin' needs. ♫It's so scary the weird way that you watch♪ | |
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